Author Topic: How /pick Zones work  (Read 4159 times)

Cenamderi

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How /pick Zones work
« on: April 08, 2022, 05:51:43 am »
/Pick Zones

Pick zones are copies of zones that have opened up to allow more players in a particular zone. To see if a zone has pick zones available type the command /pick. The number of players needed to open a particular pick zone are set individually per zone so the number varies but normally it's around 45 for normal zones and 60 for raid zones.

- Load balanced pickzones will now 'lock' if any two versions of a load balanced zone have a player count less than or equal to 1/3 of the zone's threshold. A locked zone will:
- - Transfer any player corpses to the base zone and any new corpses created when you release from hover mode will get moved to the base zone immediately.
- - Block entry and will be removed the from the /pick options.

- The number of characters necessary to trigger a new load balanced zone (pickzone) has been adjusted to better reflect the amount of combatable population in each zone. In the vast majority of cases, the threshold has been lowered, meaning it will be easier to trigger the new pickzone, requiring fewer characters in a zone to do so than before the update.
- Additionally, when a pickzone's population drops below the threshold, it may lock. Players will be alerted when a pickzone locks and will have 15 minutes to leave the zone before it closes. If players do not leave, they will get teleported to the main zone after the time expires.